![]() The player that indulges baser impulses sees a different ending than the one who fights to maintain a sense of decency. The choices you make affect the outcome of the game. To maintain status with the feds, you need to balance coldhearted incidents with flashes of mercy, such as only knocking a target out instead of assassinating him. Trust is a fluid currency in "Double Agent," and the more the terrorists like having you around, the queasier you make the government. ![]() For example, after helping a terrorist escape from jail, Fisher must prove his loyalty to the faction by killing an innocent civilian - and this is not the only time you must sacrifice your humanity during this harrowing assignment. ![]() ![]() Just like previous Splinter Cell games, there is no shortage of stealth and bloodshed, but in "Double Agent," you're the "bad guy." And the actions that can earn trust with one group puts you at odds with the other.
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